Acquisitions, who do they actually help? Because when a studio or publisher is acquired. The only people that are hurt are the people working on the games (redundancies). To the gaming industry and its fans. News can be exciting when it fits a fanboy narrative about who is better. However, with exclusives becoming less relevant it’s not really as destructive as we think from the basis of how it’s interpreted by fanboys of each side anymore.
The fanboy narrative is ever closely becoming a thing of the past. So, there is that benefit! It’s just everything else is treading murky waters in regard to the impact of it all for those that actually matter in all of this.
It’s something they will continue to keep doing anyway because it fits the purpose of their engagement and growth targets. It fits the purpose of making Xbox Game Studios and in particular Xbox Game Pass, the best possible place to play games. However open Microsoft want to be about bringing its games to PlayStation the only winner here is going to be Microsoft in the long-term. They really have the gaming industry pretty much in the grip of their hands.
Sure, the optics will say that PlayStation is getting all the games from Xbox, but the consequences and long-term strategic view is something that anybody can see. If you’re asking, what do you mean by that? Well, I believe that Microsoft is playing the long game in pretty much everything it is doing even if it’s losing on hardware at this moment.
It’s acting as a business, and in an industry that is super competitive. But ultimately, we can all see that Microsoft and the direction that Xbox going is much larger than what all other platforms are doing put together. Time will tell just how large and how much an impact their decisions have when they make further decisions on who to buy.
- Borderlands 4’s Gonna Cost Ya - 11 May 2025
- A Open-World is Not Everything - 11 May 2025
- Round Robin of Gaming - 11 May 2025