Remember the days when you could win a generation based on being able to share a video game with someone? Good times, right? The way that all played out to bury the Xbox One when Jack Tretton said after the announcement, ‘I guess that’s a good thing to a PlayStation crowd’. Phil Spencer said that the generation they lost was the biggest generation you could lose. The reason was because of the digital libraries that people had accumulated over time.
It really begs the question: will we ever see that sort of thing again? I do not think we will. The reason is because the two consoles are nearly identical, and there really isn’t that hunger in the industry to put on a show like that anymore or to be that competitive. There is more of a mutual respect within the industry. If we think about it also, times have changed so much since then as well. With Microsoft now moving on to all devices. Sony and Nintendo are the only ones that can theoretically put on that kind of show. Winning the generation now means more than just hardware sales. It’s how many people are playing your game and logging into your network.
It’s how many subscriptions you’re selling; it’s how you’re appealing to every demographic possible out there with a console that really brings everything that company is good at to the table. We’ve seen this generation in particular the level of safety and familiarity that this generation has brought us. It’s been a continuation, just more specced up. The Nintendo Switch has shown that you do not need fancy graphics; you just need good games. In many ways, PlayStation has sold on the success of the PS4 generation.
This generation, for many, hasn’t lived up to expectations. So when we bring up this type of question, ultimately, it’s going to be the company that does more for its fans and brings more to the table that illustrates the reason why you should be excited for the next generation. In a way, it’s going to be doing it in a way that’s very different and laid back. I’ve always believed that if you give the consumer a good product and you maintain momentum, just as Nintendo has done. That goes about creating the hype needed these days you can truly reach for the stars. However, Sony has absolutely had a sub-par generation in terms of PlayStation’s Studio’s overall output. There are going to be a lot of people taking all this into account and considering PC more closely for many reasons in their future.
That opens the door for Xbox in a way. Why do you say that? Because if Microsoft appeals to a console-PC hybrid audience while also having compatibility with multiple libraries, that brings Xbox very much back into the conversation. Especially since a lot of people have already spent money on Steam and other places on PC. Of course, you may say, well, it’s going to be to their detriment. I don’t believe that at all. In fact, I see this as a really big opportunity for a console and PC ecosystem combined that really works for the players. If a company markets something to you right and it fits into the right price range. Then, just like Nintendo having momentum off the back of the Nintendo Switch. It’s yet again companies that are playing to their own strengths within the industry. It could actually surprise a lot of people.
I go back to the most important question in this article. How do you win a generation these days? Well, you follow that momentum, and you play to the strengths of your company. Nintendo is doing that, and Microsoft, with Xbox, is leaning towards that with what’s next on the horizon. It’s going to be interesting how Sony wraps up this generation and just how it goes about selling us on what they do. They have a great back library, but their focus has been in limbo, and they really need to get back to what they’re best known for in good capacity to satisfy any serious doubters.