The Nintendo Switch 2 has been revealed, and what took centre stage, Mario Kart, was a big part of its introduction. Make no mistake about it. The hardware itself is reasonably priced in line with inflation. Nintendo, however, has decided to raise the costs of games themselves. Where Sony sees themselves as a premium hardware company. Nintendo is looking at its own premium quality and making consumers pay in the ways of its software.
That’s one of the biggest takeaways from this. However, I do not want to focus on the negatives when there are so many positives about the reveal here. I do want to summarise how this is going to maybe impact the industry before obviously signing off with some of the best bits from the reveal here.
There is no doubt the landscape of the gaming industry is changing. Price increases of this scale, whether it’s hardware with Sony or games with Nintendo, bring that front and centre and very much into focus. I think what Nintendo is banking on here is not just the strengths of their IP. To some extent also, to the strengths of the hardware and the portability aspect. Because if we think about it this way, Nintendo is catching up in terms of hardware power, and the vast majority of players realise the benefits of playing that way.
Reflecting on this, if you’re a parent, for example, who wants to have more game time. It’s a hardware generational catch-up from Nintendo that really is bringing them to a certain audience. Not only kids, as the brand has been known for. I think that’s a really important point. Another important point as well is just how Nintendo is now competing against Sony with exclusive content of its own. A From Software title confirms that and also reaffirms the belief.
Ultimately, whether the Nintendo Switch 2 appeals to you or not. It’s not going to matter because it’s going to appeal to someone somewhere. Yes, there is a case to say that it wasn’t as strong a showing as the original Nintendo Switch. However, I think the first year will be very important for it and the momentum they can bring. Take Silksong, for example; that’s going to be a big appeal for the console launching sometime in 2025.
In terms of the other narratives and how it changes the industry around us. If your an Xbox fan, then you’re probably thinking, ‘Wow, Game Pass is a really good deal (right now)’ and maybe subscriptions start to pick up for people that are more in line with the benefits of an Xbox handheld and what that would represent for them with that option there. Of course, the price increases of games are going to come universally. This will not just stay with Nintendo. The next big increase will be GTA. The wheels have been set in motion in just how and what they can get away with charging. It’s ultimately going to be up to the consumer to vote with their wallets if they’re not feeling that it’s right for them.
On the Sony side, games are cheaper (for now) and with superior hardware (right now) it gives reason for the charges. Obviously, everything is subjective. Some people will buy into something, or they simply will not. However, I think Sony will be very aware of that, even with the weaker hardware that Nintendo has. It’s them building on their platform and competing for exclusives that may see rise to them being more competitive with them than they ever have been.
I think that could be really exciting, actually. Sony is in a strong position, but Nintendo could really be edging in with their increase in power in the handheld space. We all know Sony has a handheld planned. However, they have a track record of messing up things that are not typically PlayStations. It’s going to be interesting if they can create a product that represents great competition not just in Japan with Nintendo but also elsewhere. I said that content will be king in the past. I think we’re seeing that build up to be something substantial now when we look at it narratively.
Overall, I am impressed with the Nintendo Switch 2. We said it wouldn’t be a reinvention, but it didn’t need to be. It just needed to build on the foundations of what made the product so strong over the years. I think it does that in spades.
I loved everything about the reveal and some of the games coming. I think Donkey Kong was a great surprise also for the vast majority of us. Were there negatives? Absolutely, there was. However, it’s just part and parcel of what happens when you have costs rising across the board. Companies will pass that onto the consumer. Our enjoyment from these sorts of showpieces is soured a bit from that, but if we look at the reasons for them. Sometimes that’s just in line with where we’re at. I don’t expect it to get better. But also, I do not believe people will care all that much either, as long as they’re getting value from it themselves.
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Hopefully that end-game content will be worth waiting for. I have to say though, still interested to see if this will effect the games sales performance if they do raise the price of it. Interesting times ahead.