No Reason Why This Won't Happen

No Reason Why This Won’t Happen

Last year, I spoke about Kojima and Xbox’s horror game being able at some point to be played on PlayStation. It seems that PlayStation and Xbox are a lot more in sync than they used to be. There is a shift in how profitability is put ahead of exclusivity. That basically means we’re going to see more exclusives become less exclusive.

That also means that there is going to be a lot of leeway on where you can play your games. It’s one way gaming companies are coming together. This is to appeal to a new generation of gamers. A lot of us have been around since the 90’s. We’re considered the old guard now among many gaming companies. Also, to an extent, this means that there is now a focus on approaching ways that not only serves players but also increases the profitability margins.

This is exactly what we’re seeing unfold right now with PlayStation. Sony aim to serve those that love single-player games. It has a commitment from 2025 that we will get a new game every year from PlayStation Studios. That’s a commitment to the hardcore audience. Also though, there is also a commitment to the casual players and those that wish to play live service games. In that sense, there is money to be made and it’s showing.

Everything around the platforms right now is about adaptability and reading where the future of gaming goes next. It’s not just about appealing to ‘some’ it’s about appealing to all. It’s this drive that is clearly working for Sony.

What’s interesting is how Sony’s and Microsoft’s plans differ going into the next generation. How they decide to serve their player bases, and it means that more games will go to other platforms when ready and vice-versa.

Craig Clark
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