It's Only Going One Way

It’s Only Going One Way

Sea of Thieves is the most pre-ordered game on the PlayStation Store right now. If that doesn’t tell you that there is a demand there to play all our rival platform games. I don’t know what will convince you. I really think the way we see exclusivity in the future is going to change. It has to be a unified position that puts the consumer first. At the same time, it has to be a position that helps each company sustain and exceed their profit margins.

As we all know, games are getting more and more expensive to make and there are reasons to look at the overarching facts of the reality of this particularly at PlayStation.

There are always going to be demands for games from all fan bases to have games on their preferred platform. The generation of players that have been brought up on good exclusives is the main selling point of a platform. It’s all coming to an end. What we’re seeing before our eyes is a demand for a neutral viewpoint based on consumer choice. It’s an expression of what the younger generation of players in the future are going to see as the norm. Even if our generation doesn’t see that it’s a step that the gaming industry has to assess the benefits of itself.

When you look at PlayStation there is an opportunity to exceed expectations and provide an even bigger access to the best games. After all, it can never be about just a console. It has to be about the art that’s being made. The hours and hours of work that’s being poured in by developers and how much they can get out of people consuming that art. It can’t be about platform politics and why as players we need to restrict anyone from playing the video games that they should be able to play. I think that is the future approach that needs to be made in this industry. I think Xbox and PlayStation should make it easier for both creators and players to enjoy creating and consuming. Xbox is doing that and it’s working for them. It could work for PlayStation in the future as well if that consideration needs to be made.

There’s no denying the benefits of exclusives but it only serves the purpose of the argument of which console is better. That’s not the conversation we should be having in this day of age. It should always be about the games, the art, the things that we all as players love collectively.

The success of Sea of Thieves shows an expression of that love from the gaming community of actually wanting to support creators by buying. It also shows that people aren’t bothered about where these games are coming from. They just want to have access to it and play it. It’s a big win for the industry that player attitudes are changing.

Craig Clark
Latest posts by Craig Clark (see all)
Share The Word